
package com.idealighter.game.games.orderma.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ResMsg;
import com.idealighter.game.message.core.ResMessage;

import lombok.Data;

/**
 * 玩家请求退出房间 .
 *
 */
@ResMsg(524215)
@Data
public class ResExitRoomMsg implements ResMessage {
  @Protobuf(order = 1)
  private int id = 524215;
  // 0:退出成功,1:在牌桌中退出失败
  @Protobuf(order = 2)
  private int res;
}
